startmenu’s latest podcast episode is out! Have a listen to our post-E3 reaction while we stay extremely on-topic and don’t veer into an eye-based conversation about a bear.
The newest season of Black Mirror gave us a look into the potential future of VR in the episode Striking Vipers. Although Striking Vipers is part of a TV Issy van der Velde takes us through its very real implications.
Some games strike a chord with you. Jon Simpson explores how Outer Wilds managed this.
Speak Easy writer Alfie Kerr and artist Spooks Rodyakin look back at their physics-based bartending game. Trials and tribulations abound, and the team recap the numerous problems they faced, from UI to historical research.
E3 is dominated by huge announcements from massive companies. You might’ve missed the smaller games that didn’t get as much of a limelight, so Ben Sledge has narrowed it down to a top ten.
Bethesda 2019’s showing: More Doom Eternal, GhostWire Tokyo, Deathloop, and a Fallout battle royale.
Will Sawyer recaps the latest on Bungie’s upcoming spacefaring expansion for Destiny 2: Shadowkeep, as well as a host of other revelations from Bungie’s latest stream.
Alex Lavin is sick and tired of the nameless, faceless ‘heroes’ we so often inhabit. Here’s why.
Japan’s biggest indie festival turned 7 this year. Jack Richardson was lucky enough to check it out, but has something on his mind. What truly makes ‘indie’?
Jon Simpson fights four-armed merchants and gets stabbed with a sword made of his own blood in order to see if Mortal Kombat 11 stacks up against its predecessors.
Alex Green investigates the latest episode of Life is Strange 2. How successfully does it explore the themes built up so far?
George Benjamin Jones takes another game and plays it wrong. This time, it’s Rodina.
Alex Lavin walks us through why walk throughs aren’t such a bad thing in the case of Terraria