It feels like it has been a while since we got a game in the “little guy, big world” genre and Hypercharge: Unboxed is here to ask what if Toy Story was a little more destructive?
Simon Estey reviews.
All in Reviews
It feels like it has been a while since we got a game in the “little guy, big world” genre and Hypercharge: Unboxed is here to ask what if Toy Story was a little more destructive?
Simon Estey reviews.
Children of The Sun has been out for a few weeks now and Kate Robinson had the chance to not only play the game pre-release for a review but she also tracked down the game’s creator, Rene Rother, at WASD 2024 to get a great insight into Devolver’s latest.
Biomutant is a few years old now but it is still a technically impressive game, so just how does this open-world RPG hold up on the ageing Switch?
Bobby Lipps reviews.
Indika is a lot of things, but probably none of the things you’d expect it to be.
Amy Eastland tries to untangle this confounding and singular experience.
Dragon’s Dogma 2 has been out for a few weeks and now that the hype has died down and we’ve had enough time to get through the whole thing its time to invite Luke Delin to the site to break down why the game is both better and worse than you might have heard!
Call of Duty Zombies isn’t the spring (undead) chicken that it once was but with the dip in community sentiment, there’s plenty of room for independent evolutions on the formula.
Edward Lee reviews Sker Ritual.
Pepper Grinder is the latest action platformer for Devolver Digital and Vivian Winn is here to report that its a drillin’ good time.
One part Deer Hunter, one part Inscryption; Buckshot Roulette is an itch.io sleeper hit making its way to Steam.
Amy Eastland reviews.
We’ve seen a lot of retro throwbacks drawing inspiration from some of the most beloved classics (like Chrono Trigger and FF7), but what if a modern RPG took inspiration from a less beloved series and sought to make it more palatable for modern audiences?
Adam W. reviews The Secret of Varonis to see if SaGa games or yore have something to offer in 2024.
Early Access has proven beneficial for countless games but Azoove developer, Timeless Toucan, isn’t just using this time to balance the game for 1.0, it’s using it to workshop ideas for a TTRPG.
Vivian Winn checks in to see how its shaping up.
In 1991 the CD-i was released upon the world to mockery and ridicule. Now three decades later, we are finally at a point where we are nostalgic for these oddities and Arzette is here to defend the legacy of Link: Faces of Evil and Zelda: The Wand of Gamalon.
It’s time to knuckle down, pick up a book, and study the blade.
Branford Hubbard enrolls in Blade Prince Academy, but isn’t sure if this isometric tactical RPG is capable of a passing grade.
18 years after its original release Makoto and Co. are back to kill shadows, summon persona, and scrape a passing grad in school.
Aric Leighton returns to the site to see if the halls of Gekkoukan feel smaller all this time later.
With Capcom’s recent success with RE, Monster Hunter, and Street Fighter it’s beginning to feel like we won’t see The Blue Bomber again for a while.
Berserk Boy is trying to update Mega Man for a modern audience and Ash Schofield is here to investigate if it succeeds.
GOOD NEWS: THE FUTURE IS HERE!
BAD NEWS: THINGS SEEM NOT GREAT HERE.
Corponation is the latest game to try its hand at interactive satire. Does this Orwelian tale bring something new to the table, or is too close to our own mundane dystopia?
Linden García reviews.
Welcome to the exhibit, please do not bring food or drink beyond this point, and refrain from using flash photography.
That said, Amy Eastland is here to remind you… Please, Touch The Artwork 2.
Don’t Nod has been busy in the years since the release of Life Is Strange. The studio’s latest game however takes more inspiration from action games like God Of War than it does from adventure games like The Walking Dead.
Kate Robinson returns to the site to review Banishers: Ghosts of New Eden.