Games are about escaping reality, but that usually means blasting demons in hell or travelling through Tamriel.
However, in 2022 Odhrán Johnson escaped to 1986 Americana thanks to Lake.
All in Features
Games are about escaping reality, but that usually means blasting demons in hell or travelling through Tamriel.
However, in 2022 Odhrán Johnson escaped to 1986 Americana thanks to Lake.
While the triple-A industry seems dedicated to releasing more and more huge open-world games each year, the indie scene has never been more diverse.
That being said, there are some trends in that space too. These are the ones Fanny Moreaux noticed shining through.
A lot of news happened in the games industry in 2022, and some of it was almost too wild to believe… and yet here we are.
Michael Beckwith has a top-ten-list-worth of wild stuff, that barely scratches the surface of this industry.
2022 feels like it has been three years long and also passed by in the blink of an eye.
All of this has given Alex Green a need to see things from a different perspective.
Thankfully, video games were happy to oblige.
You are going to be SHOCKED by what Josh Broadwell put on his list this year.
(unless you have talked to him for more than five minutes or follow him on Twitter)
2022 was a huge year for games and a year where the games were huge. Nestled amongst the Elden Rings and Horizon Forbidden Wests were some overlooked gems.
Cursed to Golf is one and it has given Michael Leopold Weber an appreciation for simple mechanics.
Endless words have been written about Elden Ring, and while the game might be magnificent it isn’t quite Fromsofteware’s masterpiece.
Fin Cattanach examines the best game of the year, and how it could have been better.
Some might position AI as the next evolution in game development tools but the issues seem endless. From logistical to morale reasons it’s hard to know where to start.
Let’s start with Jamie Nicholas, Dragon Age, and Dr. Ian Malcolm.
2022 was the year Madeline Blondeau rediscovered her love of writing about games.
These were the games that helped rekindle that flame.
Game reviews, huh? Every year that passes we talk about them more and more.
Are they still useful? Does anyone read them? What is an 8/10?
But maybe it is time we reframe the conversation. Willa Rowe thinks so.
Ten years on from the release of the first game, Cellar Door Games has returned to explore yet another winding family tree with Rogue Legacy 2.
Can this sequel live up to familial expectations? Alex Branagan reviews.
Despite countless delays for major big games, there were still plenty of amazing video games to play in 2022.
These are Broc Peterson’s favourites.
Can we publish this? Is this a draft?
Is this a Game of The Year list? Is this a feature contemplating our relationship with work?
Only Jay Castello knows.
We tore Henry Stockdale out of virtual reality for just long enough for him to write about his favourite flat-games!
Every now and again discourse happens. And every now and again, despite every bone in your body knowing you should just move on you can’t.
And every now and again Jason Coles writes something for startmenu.
Betas for indie games are becoming more and more popular and are a great way to discover new upcoming games.
Alex Orona walks us through his and Super GG Radio’s favourite betas from the second half of 2022.
Stray is a game about being a little cat in a big city, and this change in perspective helped give Marie Pritchard a much-needed appreciation for the little things.
Last year Marie Pritchard let us know what the best video game for horror cowards was.
This year she has decided to push herself that bit further and check out some of gaming’s most famous scary games. We asked her to keep some notes on the experience.
It went… well.
Return to Monkey Island 20 years later and see what awaits you (see what we did there?)!
Scott McCrae examines this long-awaited sequel and the legacy it leaves behind.