We welcome Madeline Blondeau back to the site as she finds faith in a sub-par arcade.
All in GOTY
We welcome Madeline Blondeau back to the site as she finds faith in a sub-par arcade.
2025 was a great year for people who stand for nothing and believe in nothing too. So with that in mind, Will Borger is here to beg you to believe in SOMETHING, and stand for SOMETHING.
The startmenu Awards return for another year with the debut of the first site-wide vote for startmenu’s Game of the Year! But before that, we’ve got a selection of critics’ choice awards highlighting the good, the bad, and the ugly of 2025.
We welcome back Alex Orona and Super GG Radio to run down the best betas and demo of games coming in 2026.
There was very little good in 2025, yet despite it all, Carlo Azzari has found some games that gave him hope for the future of the video game industry.
Deniz Amasya joins us to take moment to reflect on espressos in Cologne, philosophers, and Sega Saturn visual novels.
OK, OK… Hear us out. Phil Salvador actually has a pretty damn well-reasoned argument for why MindsEye is “The Video Game Of 2025.”
In this Winter Spectacular guest piece, Knoebel is here to sell us on a new sub-genre designation: Controller Passing Co-Op games, or CPCO for short.
We welcome 8-4 Play’s Gabe Deleon to the site to run down their 10 favourite games and hand out some fun made-up awards too!
Which, to be fair… all awards are “made-up.”
Who better to highlight some of the best video game trailers of 2025 and explain what makes them so good than trailer editor extraordinaire, Owen Trett?
Lost In Cult’s Abram Buehner joins us to break down his experience returning to Metroid and learning to experience old things anew instead of attempting to relive previous highs.
So everyone was really angry about the Switch 2 price when it was announced… and then it became the fastest-selling console of all time.
So why did it happen? What did we learn? And comes next? Holly Hughes-Rowlands investigates.
We welcome Erik Campuzano to the site to break down how stepping away from working in video game PR has given him a new perspective on the wider industry.
2025 has highlighted just how many problems the video game industry faces, but Ela Bambust has identified one issue that fuels everything else: Time.
Or lack thereof, to be specific.
Full time Antoine Dupont stan, part time rugby analyst, and Crank Starring Jason Statham expert, Squidge Rugby returns to the site to talk about video games, depression, and waking up to Mario music.
In 2024 Jess Reyes realised that she didn’t need to define herself by her work, and started to think about a life outside of games journalism.
Genuinely no idea what to write here… Just give this piece a read.
Branford Hubbard worked hard on it.
2024 was a brutal year for the video game industry with over 14,000 layoffs across the industry, but this number doesn’t take into account the devastating damage done to games media.
Khee Hoon Chan breaks it down.
You know what this article is about. I know what this article is about.
Michael Beckwith needs to talk about THAT PART of Final Fantasy VII: Rebirth.